Original Post
hey! i want to do this mesh load and it goes realy smooth but when it comes to the Multiply funcktion, and i want to use more than one mesh in my Game! i have tryed this code dosent work. so i did this insted. nope dident work either. so irealy hope for Answer!
D3DXMatrixTranslate(&Translate, x, y ,z);
D3DXMatrixMultiply(&Final, &Final, &Translate);
pd3dDevice->SetTransform(D3DTS_WORLD, &Final);
pd3dDevice->SetTransform(D3DTS_WORLD, &(Translate * Final));