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Multi-thread/core game programming
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Check out the "Gamefest 2006: Windows and Xbox 360 System Programming Track" (direct download link). It covers a lot of threading topics, some of which are pretty basic, others of which are pretty ridiculously in-depth.
Also, check out these gamesutra articles (free registration might be required):
- The Transition to Concurrency
- Multithreaded Game Engine Architectures
- Programming Multi-threaded Architectures: Interlocked Operations
HTH,
- The Transition to Concurrency
- Multithreaded Game Engine Architectures
- Programming Multi-threaded Architectures: Interlocked Operations
HTH,
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