Original Post
Hello,
I am sorry if most of this is answered across some other threads, but I have some situation specific questions and I don''t really want to go through all the old threads and not find any useful stuff, hehe...
Anyway, I really want to program video games. Very bad. I have almost completed two semesters of c++ and intend on continuing to program in c++, hopefully games... I program on MSVC++. I have complete understanding of the basics. I understand linked lists and stacks, and I have a general knowledge of pointers yet I need to review for complete comprehension... I am about to learn queues and there are about 2 more chapters left in the book. My goal right now is to either write a VERY simple RPG (like one area, one goal and maybe a fight screen) OR a VERY simple side scroller ala Super Mario Bros. So my first question would be - how much more training in c++ do I need to make one of these goals realistic? Also, which would be more easy to create? an RPG or a side-scroller... are they about the same? If I am NOT ready to program something like this, where should I turn for further information? Is there somewhere on gamedev.net that I overlooked? Is there a high quality beginners book?
I have lots of ideas and a burning desire to start learning so I can put some of these ideas on the screen... Thanks for any help!
-ts