Original Post
Well I just got Power Render and have mainly been fiddling around with the landscape studio. I was wondering if its possible to make certain areas different "climate zones" and have different textures/particle effects to go with it? For example snowy areas would have snow on the ground with snow falling but I don''t want this on the whole map..just in certain areas. Desert, volcanic, tropical, etc. are things I would like to put on there.
On a side note I have VC++ 5.0 and I know it says v.6 is required...is this why I have problems when trying to compile the "myexample" tutorial? Believe its having some sort of problem with dinput.h and I have DX8SDK.
Thanks,
Jason Salmans
Rendar