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Strategy/RPG

Started by Spectro 0 replies 750+ views
Original Post
Spectro
Spectro
What I want to build is a Strategy/RPG. I have read multiple books and articles on programming, but still find myself slightly lost. I would like something like the MotoCross Madness 2 Engine for terrain etc. You should be able control from 1 to 4 men in sort of a swat style (stealth or dynamic). Each man will be customly equipped with weapons armor etc., which will all cost cash, or else you may loot corpses. The men you use will gain experience and skills. And it costs cash to hire more men. Managing finances is a must. Of course it would be primarily an On-line game experience. I have programmed an Isometric 2D strategy so far, but i have no experience in 3D or Network programming. If anybody can point me in the right direction or give me some help and pointers, I would appreciate it.
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freshya
freshya
Well first of all you will probably want to work through some tutorials on 3D, and then you will be able to write your own engine specifically designed for this purpose.

Even if you are going to use someone else''s engine (motocross madness 2) you will need to know how to program 3D games.

For Network tutorials, there are bound to be heaps of links on the left of the main page.

Basically, all your experience systems and stealing stuff from dead bodies stuff, that won''t change just because it''s a 3D game not a 2D iso.

Hope that gave you some idea...

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