Original Post
Hello everybody,
I`m very interested in Particle Engines because they lokk really cool.I´ve already seen several Particle Engines with sources around the web,but I still have no idea how to implent them in a game.
Here are two examples:
Smoke
I have a game(maybe a rts) with a house loaded as a 3d model.Now I want to have smoke for the chimney of the house.
Snowflakes
I have a first person shooter an I walk trough a snowy landscape.Now I want to have white snowflakes falling down the sky.
I would be happy if someone writes me an answer.
Thank you.
Daniel B.