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what books should i buy
I don't know good books about C/C++, the only book on this topic I read was "C - The programming language" by Kernighan/Ritchie, but it's a little bit outdated. If you already know C/C++ and want to step into game-programming, get "Windows Game Programing for Dummies" oder "Tricks of the Windows Game Programming Gurus". You could also get "Inside DirectX" and "Inside Direct3D" for learning DirectX programming. This is also explained in the both books above, but they're about game-development using DirectX.
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what websites should i visit
There are many programming related websites, but here's a short list :
http://www.gamedev.net
http://www.gamasutra.com
http://www.flipcode.com
http://www.programmersheaven.com
http://www.perplexed.com/GPMega/
and many more, look into the link sections of those sites and you'll find the rest.
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what software or/and hardwhare should i purchase
At first you need a good compiler. The best ones for Windows are Visual C++ and Borland C++ Builder. VC++ is better supported and you'll find much more documentation, sources and libraries for it, but it's a bit harder to use than BCB. But VC++ has a better code optimisation, a better debugger, ... so my advice is : get this compiler. There are student versions available, which are really cheap, if you get one of them, get Professional Edition or Enterprise Edition, Standard Edition is not worth the money.
With hardware, various graphics adapters would be cool, but that costs too much for normal developers as you and me. An old 3d-accelerator, a new one and a Voodoo would be cool, but you can still work with only one aceelerator, that's not the problem. For development, I recommend a P2 or P3 (or an AMD), 128 or 256 megs of RAM and a few gigabyte harddisk memory. And don't get a small monitor, you will sit in front of it for many hours.
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who should i talk with (e-mail),
Talk to the guys you like. Many young coders talk to every well-known coder, because he's well-known. If I like someone, I talk to him, if I do not, then I don't talk to him, simply as is. Contact to some coders would be fine, because you'll learn much new stuff you would never have learned without.
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what languages should i learn
Learn C/C++ and, if you want to : Java. This will be ok for years.
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how long will it take
To become a John Carmack ? 100 years, to become a coder who can write 2d-engines and simple 3d-stuff ? 1 year.
CU
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