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Opengl ASM tutorials?

Started by April 09, 2001 05:58 PM
0 comments, last by BeyondDeath 23 years, 7 months ago
Just wondering if any of these exist.. and if they do where. I know that some of nehes are converted... but they arnt commented all that well. (I know for you die hard asm guys they are but i just started learning asm so...) Thanks
ok... Can you at lease explain where these numbers came from
_100d0 equ 1079574528
_100d1 equ 0 ;100.0
_01d0 equ 1069128089
_01d1 equ -1717986918 ;0.1
_45d0 equ 40468000h ;45.0
_45d1 equ 0
_1d0 equ 1072693248
_1d1 equ 0 ;1.0
_05 equ 1056964608 ; 0.5
The numbers after the equate (equ) are really the problem. Could I not just use real4 or real8 to declare these for use in my prgram?

Thanks

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