Opengl ASM tutorials?
Just wondering if any of these exist.. and if they do where.
I know that some of nehes are converted... but they arnt commented all that well. (I know for you die hard asm guys they are but i just started learning asm so...)
Thanks
ok... Can you at lease explain where these numbers came from
_100d0 equ 1079574528
_100d1 equ 0 ;100.0
_01d0 equ 1069128089
_01d1 equ -1717986918 ;0.1
_45d0 equ 40468000h ;45.0
_45d1 equ 0
_1d0 equ 1072693248
_1d1 equ 0 ;1.0
_05 equ 1056964608 ; 0.5
The numbers after the equate (equ) are really the problem. Could I not just use real4 or real8 to declare these for use in my prgram?
Thanks
_100d0 equ 1079574528
_100d1 equ 0 ;100.0
_01d0 equ 1069128089
_01d1 equ -1717986918 ;0.1
_45d0 equ 40468000h ;45.0
_45d1 equ 0
_1d0 equ 1072693248
_1d1 equ 0 ;1.0
_05 equ 1056964608 ; 0.5
The numbers after the equate (equ) are really the problem. Could I not just use real4 or real8 to declare these for use in my prgram?
Thanks
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement