Original Post
Ive got a game where youre in a maze and you have to find a key. I set the text color to glColor3f(1.0f,1.0f,1.0f); but when it renders everything renders a lot darker than it should be. When you find the key everything renders its normal color. Once you have the key it draws a picture of the key at the top of the screen. I cant figure out whats wrong. Please could you help me eg code: if(gotkey == false) { //drawkey } else { //draw keypic at top } thats all that changes between finding the key(all text and images are dark and not the color they should be until the key is found)