Original Post
I''m curious.
Do other programmers use the D3D matrix fuctions?
Or do they write their own?
I ask because, it seems like there could be a nice preformance gain, if a person could make a better set of matrix functions.
I tried to write a better version of D3DXMatrixTranslation.
But my version was about the same speed as Microsofts.
I really thought I had a faster version.
Should I continue trying to find a faster way? Or does everyone everyone else use the D3D matrix functions?
