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DirectX c++ programming demo with source

Started by gutteck Jun 23, 2007 at 7:15 PM 3 replies 950+ views
Original Post
gutteck
gutteck
I made a demo using DirectX 9 and visual C++ 2005 express. I am sharing the source code for those of you who might be intersted. Comments or suggestions welcome. http://gutteck.homeip.net
M Eversberg II
M Eversberg II
Don't know if my skills are up to it yet but I am checking it out now.

M.

EDIT: Does not work, citing "This application has failed to star because the application configuration is incorrect. Reinstalling the application may fix this problem."

I have tried to reinstall, and redownload, but nothing seems to help.
--M

[Edited by - M Eversberg II on June 24, 2007 11:08:19 AM]
<work in progress>
gutteck
gutteck
Install the Visual C++ 2005 sp1 redistributable package. You'll find the link at the top of the page.
M Eversberg II
M Eversberg II
Well I do poses a full version of VS2005, but I'll give it a try.

M.
<work in progress>
thre3dee
thre3dee
You may want to enable linear or anisotropic filtering for ur textures.

device9->SetSamplerState (DWORD sampler_stage, D3DSAMP_MAGFILTER, D3DTEXF_ANISOTROPIC *or* D3DTEXF_LINEAR);

device9->SetSamplerState (DWORD sampler_stage, D3DSAMP_MINFILTER, D3DTEXF_ANISOTROPIC *or* D3DTEXF_LINEAR);

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