Original Post
In a 2D game (Action-rpg), besides the 4 movement keys, how many keys is too many for a person to use? I want to have a normal attack key, a special attack key, a defend key, and 3 item/spell quick-use hotkeys. Is that too many? They'll also have a few keys like menu, switch character, and slow-item use, but those won't be used as often. Do you think that many will be too confusing, or is it just fine? Any suggestions are welcome, too. Thanks!