Original Post
In order to more efficiently test my game engine, i am looking into creating a seperate dev console window, which contains only a text input box for typing commands into. I am assuming that I could just create a window with the standard win32 library. Problem with this is that the standard way I know how to do this is from a WinMain, however I am using SDL and don't have access to some of the necessary data items from the generic main entry point. Any suggestions as to where I might find some resources on this sort of thing would be appreciated. Thanks.