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.map format

Started by PCI Apr 13, 2001 at 6:12 PM 1 replies 300+ views
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PCI
PCI
Using QERadiant I made one polygon and saved the 'map' into a .map file. I take it that the first 3 section per line are the triangle vertex points, and the word after that is the texture name? But then there are 8 numbers, what are they. I presume that 6 are tex coords, but which 6 and what are the other two? Secondly, Why are there 6 triangles for 1 square? If it makes it like a box, shouldn't there be 2 triangles per face ( its a small box) 6 sides * 2 triangles = 12 ? ? Thanks for any replys Edited by - PCI on April 13, 2001 7:13:47 PM

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