Original Post
Whats the best book to start out with computer graphics?
A lot of colleges seem to choose C.G. principles and practice (foley,et al), but it seems to be more of a reference book from some stuff i have read (and its pretty old).
also, real time rendering (moller, haines) is used but seems to be sort of a second book rather than a first.
i saw a recently written book called C.G. using opengl (hill, hill) and it has good reviews but i havent seen any colleges that use it or websites (like here) that recommend it.
any ideas? i know how to program c/c++ and am good with math, but dont know where to start with computer graphics. suggestions? thanks.