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Lightmap Issues

Started by DarkriftX 2 replies 250+ views
Original Post
DarkriftX
DarkriftX
I may be the only one having this problem(wouldnt be the first time ), but when I load up converted quake3 levels in my own code, they appear very dark, much darker than they do inside the Quake3 engine itself. Is there a reason for this?? Any help would be greatly appreciated.
PsycoBlade
PsycoBlade
It may be the fact that Quake3 has gamma correction and PowerRender scenes do not. For example if your gamma in Quake3 is 150%, then it will be 50% brighter than in PowerRender.

-Rich
DarkriftX
DarkriftX
Thanks for the info. However one last question is how do you adjust the gamma in Power Render??
ChrisE
ChrisE
PR doesn''t have any routines built in for adjusting gamma.
DX8 has some though, and I''ll take a look at that for the next version. You could try calling the D3D functions yourself for now.

Chris

Author of Power Render (http:/www.powerrender.com)

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