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Dungeon Master
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Heh ... Lands of Lore was a cool game. So was Dungeon Master. I like that old-school stuff.
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Martee
http://www.csc.uvic.ca/~mdill
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Martee
http://www.csc.uvic.ca/~mdill
Dungeon Master was the best game ever!
Except for B&W...
- Goblineye Entertainment
The road to success is always under construction
Except for B&W...
- Goblineye Entertainment
The road to success is always under construction
Dungeon Master and the EOB series were excellent games, but the best of that style of game ever produced in my opinion was the Amiga/PC Sci-Fi classic ''Hired-Guns''.
I think in writing such a game, you''ll end up spending a lot of time drawing monster and wall graphics.
I think in writing such a game, you''ll end up spending a lot of time drawing monster and wall graphics.
I loved the first Dungeon Master (except the end bit), and Eye of the Beholder. I think the key to making such a game successful today would be atmosphere. That, and not having bits where you can get stuck. I really hate it when I have no idea what I need to do, but I have explored everywhere I can.
Kick arse graphics and sound would go a long way too, but that''s the same for all games really.
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Why run? You''''ll only die tired.
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Kick arse graphics and sound would go a long way too, but that''s the same for all games really.
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Why run? You''''ll only die tired.
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I loved Lands of Lore and Eye of the Beholder 2.
GODDAMMIT!
GODDAMMIT!
Is it true that id did the monster graphics for Doom by taking photos from 8 angles of small clay or plastacine models they built and painted?
It''s also possible to render all your wall and monster graphics in MAX.
It''s also possible to render all your wall and monster graphics in MAX.
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