Original Post
hi, i have an image that i want to take up the full window. how can i do that easily? BTW, the directx window is not set to a certain width and height. my game engine finds the best size for them. so the background image has to resize to the whole window. is there a way just using sprites to do that, or what? i know that the Clear function in the device changes the background color, is there a parameter to make it an image? i am trying to make a menu and intro scenes that fills up the whole window. please help.