Skip to main content
gamedev.net
🔒 Locked

Map Design

Started by XNAdev3 2 replies 950+ views
Original Post
XNAdev3
XNAdev3
Hi Friends We use XNA engine But Where we must to design our huge maps? Is any Software For designing? So Thanks
Tom
Tom
Most developers create their own map building tools. If you prefer, you could use a standard tool like 3ds max, Maya, Blender, etc., and output to a format your engine supports, which of course will have to be implemented — ASCII scene (.ASE) is probably the easiest format to parse, as it's readable as plain-text — or you could implement an existing proprietary format — for example, id's non-compiled Radiant format (.MAP) is fairly easy to understand — and use the corresponding editor — all Radiant games (Doom 3, Quake 4, Prey) have QRadiant built into the game executables). Hope this helps.
GDNet+. It's only $5 a month. You know you want it.
XNAdev3
XNAdev3
big help so thanks
but i did not find them to download them
can u put trial link of them?
BrasiLokau
BrasiLokau
I don't know any links
but just go to google.com and I sure you will definetly find something. Here is a link i've found for you http://pt.wikipedia.org/wiki/Maya
blog: www.brasilokau.com/games/blog

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.