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Team name: ProGaDev Project name: Bloods-Crips Brief description: Bloods-Crips is/will be a Quake 2 standalone game using the Quake2Max engine. Currently in development for around 8-9 months, the game is going along great. Target aim: Open-Source Compensation: It's an open source project, where can you really benefit from it? Main point is a learning experience for all. Technology: Windows 95+/NT4.0 or Linux, C Programming Language, MilkShape 3D (or any other .md2) Talent needed: All experience/talent levels are welcome for the following: - 1 Programmer - 1 or 2 2D Texture Artists - 1 or 2 Modelors - 2 Mappers - 1 Website Creator/Manager Team structure: Spikes of Christ - Project founder, lead programmer (8/9 months) The Rooster - 2D Artist (8 months - inactive now) Website: http://sourceforge.net/projects/bloods-crips/ (I don't have enough knowledge about sites to make one) Contacts: spikesofchrist@gmail.com or PM me Previous Work by Team: As a team, none. Additional Info: http://www.putfile.com/zraffz (Screenshots) Feedback: ALL FEEDBACK WELCOME - I DON'T CARE POSITIVE OR NEGATIVE; (advice is advice)...