Original Post
Hello, I've been trying to convert the immediate mode rendering of my app to vbos. In every example I've read, vertex data are the same in count as the texcoord, normal data. Could I send arbitrary sized data (vertex & normal for example) with same-sized index arrays? For example, in the case of a plane, consisting of 16x16 vertices & only one normal,same for all vertices, how could this be set up as a vbo & rendered without copying the normal? Thanks in advance,I'm really stuck here