Original Post
For one application I am developing I need to limit the frame rate. For example I need to make sure that the frame rate never goes ABOVE 50 fps. I used to be able to do this in ASM by simply waiting a small amount of time after a frame is rendered in order to keep a program at a desired FPS no matter how fast the system you ran it on was. Is there any way to get this in PR?
This would be really nice for me because for this particluar application I need to time events to certain frames. It''s kinda hard to explain so you''re just gonna have to trust me.
-Rich