Original Post
I'm now working on a 3D MapEditor project,and the user can place models on the map.the MapEditor should setup a window to preview the 3d model like warcraft3's mapeditor do. question is,sometimes the model is very huge(elephant.etc.),another times it's very small(dwarf.etc.),how can I make the model always fully in the preview window?say,not clipped by the window. thank you for help sorry for my poor english.