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TnL

Started by BossoME Apr 21, 2001 at 5:40 AM 0 replies 250+ views
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BossoME
BossoME
Hi, can anybody explain how to use Transform and Lightning (Hardware) in OpenGL. Thanks in advance
Null and Void
Null and Void
It is enabled if it is able to be used. Use vertex arrays and/or display lists to take full advantage of it. OpenGL has always been intended to be used in hardware completely .

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