Skip to main content
gamedev.net
🔒 Locked

Simple texturemapping problem??

Started by T-Rex 0 replies 350+ views
Original Post
T-Rex
T-Rex
Helpppppp me please.. Well how do I start, ok here''s the problem. You have got a cube in a single mesh, but how can I map different textures from different files onto each faces? say 6 files..1 for each face? WITHOUT using cube map thing from Opengl or Direct3D... I just wanna make a landscape with different tiles from many small .bmp files. I''m using Direct3D8 at a moment. What technique should I be using?? Have anyone got any idea? Thanks for your help
t3

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.