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need a simple foam shader.

Started by Nyocia Sep 11, 2007 at 3:07 AM 0 replies 2k views
Original Post
Nyocia
Nyocia
Hey !, I work on a project that needs foam after a boat. The current implementation is with a particlesystem, and dont look very well imo. Do anyone have some ideas of a easy solution (i have very limited time). I tought of a shader , maybe a shader ?, but how do i write sucha shader easiest way ?, ... is there anyway to get the particlesystem nicer, any trix? well ty for any fast advices
"Try not. Do, or do not. There is no try" - Yoda- Software Engineer, - Computer Game Developer
coderchris
coderchris
Im not sure exactly how to write a foam shader, but the way I would make it look nice is apply a normal mapped fowm texture and add in some type of subsurface scattering

no idea how to actually implement that but you would have nice looking foam that way (i think)

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