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Ocean Legacy Volunteer Group Team name only, not registered. Ocean Legacy's Promotional Flashgame (tentative): Overfish Extreme! Brief Description We're a small group of indie developers, having volunteered to help the organisation Ocean Legacy by creating a promotional flashgame with the purpose of promoting their online campaign against overfishing. The Concept In short, the game is about a whale doing it's best to stay alive, avoiding the many dangers presented by the humans and their needlessly efficient technology. A short version of the (early) concept is described here, while the concept in full will soon be viewable on our website (work in progress). Target aim As said already, the purpose of this game is to effectively spread the word about Ocean Legacy and it's campaign. With a flashgame we could create something quick yet appealing. Some of the goals for the game is to make it as addictive as possible, as we will encourage people to compete with their friends for a high highscore. The target aim for this kind of game is basically anyone who's got a few minutes to kill and enjoys a game with a challenge. Compensation Hey, we're trying to make sure you can still eat fish in 40 years from now; don't expect to get paid for such a favor, hehe. Well yeah, we're all in this project as volunteers, and don't want anyone to join with any different expectations. Besides a very good deed, this is a nice simple project that will get you some kind words from Ocean Legacy for your kind cooperation to put on your resumé. Technology Our programmer, Phyxx, is using Flex to create this game. Technical questions should be directed to him. Talent Needed Quote:- At the time being, all positions are filled. At some later point in our progress however, one or two small positions might open up. So by all means, do keep an eye on this thread if you're still interested. Contact Should you be interested in this project, simply PM me through this website. Should you be accepted then I'll give you any additional contactinfo you need in order to stay in touch with me and the rest of the team. Team Structure Lead Programmer - Matthew Casperson, aka Phyxx Concept Writer - Erlend S. Heggen, aka Sadr, with the kind help of Joseph Gordon (aka Ocean Legacy) and his co-workers. Audio Artists - Nathan Madsen (aka nsmadsen) doing SFX & Charlotte McMillian as composer. Previous Work by Team Seeing as this is a short-term engagement for a good cause, there is no previous work applicable for this team. There is no need to worry about incompetence however, as we all have plenty of personal achievements to show for. You don't have to take my word for it, just do the research. Website Wiki - This wiki acts as our online concept. More of a website is far from necessary. Ocean Legacy - This website represents everything this project is working for, and it is also the site we will be attempting to direct more traffic to by putting links in the game. Feedback Comments on the concept can go to this thread in the game design section of GD. Besides that, any comments are appreciated. [Edited by - Sadr on October 3, 2007 6:14:46 PM]
This project now stands or falls depending on whether or not we get 1 or 2 competent graphic artists to help us out, seeing as we already have everything else needed to make this game, not to mention it's already well into progress. Preferrably we'd like to have only one artist capable of creating all of the graphics that needs doing. Of course, it would also be a big plus to have done art for flash games before. See here to see what kind of graphics we need.