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[4E6] Libertine
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Original Post
Title: Libertine Genre: Space-Trade-Simulation Features: Spacecrafts: Pony - small fighter spacecraft Blooded - heavy fighter spacecraft Mule - small transport spacecraft Workhorse - heavy transport spacecraft Enhancements: Turrets, Energy Weapons, Projectile Weapons, Software Upgrades, Cargo Bay Extensions, Shields, Structure Plates. Tradegood: Crystals, Alloys, Machines, Food, Luxuries, Drugs, Weapons Fractions: Police, Technocrats, Miners, Pirates Places: Planets, Moons, Space Stations, Asteroid Fields, Nebulas Traveling: Warp Storyline: Each fraction has its own short storyline but with a combined titanic finish. Engine: Selfmade, Multibody ODE, Swarming, 6DOF for each Spacecraft, OpenGL, OpenAL/FMod Platform: Multiplatform (at least Ubuntu, Windows) using glut Tools: Eclipse (IDE), Gimp (Textures), Wings3D (Meshes) [Edited by - XDigital on October 28, 2007 1:46:02 PM]
the significant inclusion of the element is the small fight spacecraft...not the pony name you've slapped on it. you could name it anything you want...doesnt make it worth inclusion. Unless maybe the spacecraft was shaped like a horse, with individual thrusters that were leg shaped, and an elongated neck with the cockpit on the end...lol
also worried about your use of economy as accounting.
its hard to say if that will fly.
economy is the act of trade
accounting is the act of record keeping
fundamentally different things
i dont think being an accountant pilot with an inventory is very clever...
but it may work.
ambitious project, and i wish you luck :)
[Edited by - mindrot on October 1, 2007 5:32:43 PM]
also worried about your use of economy as accounting.
its hard to say if that will fly.
economy is the act of trade
accounting is the act of record keeping
fundamentally different things
i dont think being an accountant pilot with an inventory is very clever...
but it may work.
ambitious project, and i wish you luck :)
[Edited by - mindrot on October 1, 2007 5:32:43 PM]
I don't know, making a spaceship and calling it a pony seems to go against the spirit of the competition. Unless the shapeship is shaped like a pony.
Worked for Giraffes.
Worked for Giraffes.
I'm truly shocked at the speed with which screenies appear in this contest. I'm no where near screenshot time, and I'm still nailed down ideas. Perhaps is a difference in a hands-on and just go with it approach to careful planning and then execution? Still, I'm amazed.
Quote:Well, some ideas lend themselves to pretty much any set of elements (except, perhaps, Europe). Honestly, once you know it's in space, it's probably worth your while to start making planets and moons and stars.
Original post by Jason Petrasko
I'm truly shocked at the speed with which screenies appear in this contest. I'm no where near screenshot time, and I'm still nailed down ideas. Perhaps is a difference in a hands-on and just go with it approach to careful planning and then execution? Still, I'm amazed.
I am curious to see if there's a good cause for this Pony ship to fit the elements category. And I'm optimistic!
Quote:I imagine the winning games will not even have got names yet.
Original post by Jason Petrasko
I'm truly shocked at the speed with which screenies appear in this contest. I'm no where near screenshot time, and I'm still nailed down ideas. Perhaps is a difference in a hands-on and just go with it approach to careful planning and then execution? Still, I'm amazed.
Quote:
Original post by d000hg Quote:I imagine the winning games will not even have got names yet.
Original post by Jason Petrasko
I'm truly shocked at the speed with which screenies appear in this contest. I'm no where near screenshot time, and I'm still nailed down ideas. Perhaps is a difference in a hands-on and just go with it approach to careful planning and then execution? Still, I'm amazed.
I haven't actually seen that many screenshots aside from the one here and my pony model. I don't have a title or anything either, I just made a pony as soon as I saw one of the elements was "ponies" because it's almost guaranteed that either I or someone else will make a game that includes, you know, ponies.
You've got some pretty good looking stuff there! Feel free to post your screenshots in the 4E6 Unofficial Screenshot thread.
Today I incorporated my swarm engine. If it works as wished, spacecrafts can fly in formation, avoid obstacles, use waypoints and attack without scripting or other stuff. Everything is ODE driven...
Well, thats the theory. Right now there is a severe memory leak, the stiffness and damping coefficients have to be optimized, influence spheres have to be added and tons of other stuff. But if everything works fine, there are going to be some nice space battles with about 256 different spacerafts from 4 factions with each 4 different vehicle types.
What you see on the screeny is a pack of ODE nodes connected to each other. Sorry for the less quality.
Well, thats the theory. Right now there is a severe memory leak, the stiffness and damping coefficients have to be optimized, influence spheres have to be added and tons of other stuff. But if everything works fine, there are going to be some nice space battles with about 256 different spacerafts from 4 factions with each 4 different vehicle types.
What you see on the screeny is a pack of ODE nodes connected to each other. Sorry for the less quality.
Quote:
Looks almost like the ISS.
This is pretty similar to the idea that I had, I'll have to watch this one closely!
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