Original Post
Ok, so it''s not really openGL related, but I tought I would ask if anyone could point me to some information on how to compress an image to DXT3 format, for example, loading a TGA and then saving as DXT3.
(and no, I can''t use any existing applications, since eventually when I get everything else working I will have to create DXT3 textures dynamicly in my engine)
return 1;