Original Post
Hi guys! My first question is about a vector with 4 values (x,y,z,w). I already have most of it implented in a math library, I just couldn't figure out how I was supposed to make a cross product of two vector4's... Could somebody show me an example of how to do something like that? My second question concerns a multiplication between a vector3 and a 4x4 matrix. If you look at it in a pure mathematicly, this multiplication wouldn't be possible. But it is possible in a game-designing way, right? Thanks in advance! -Max Henger