Original Post
Hi all, While I am an experienced programmer, the only games I've done have been very small scale and nothing really of note (read: still kind of a newb when it comes to gamedev). That said, I do hold a degree in math/CS/software engineering, so designing/writing software is no stranger. Primarily languages include C/C++ in addition to .NET-based languages, to VB6, to Java, to scripting languages such as Python and TCL/TK. That said, I'm looking to hopefully get a hold of a team/some other devs who share an interest in military-based games (not run-n-guns or anything like that, per se). I'm not expecting too much to come of this as I spend a good deal of my life at work, but, something casual would be great. One of the things I miss from old games was the sense of accomplishment, e.g. not just being awarded medals/promotions but being awarded them for specific things (e.g. Wing Commander) and having them viewable on a uniform. Games I've really enjoyed that are more modern include Full Spectrum Warrior, the Brothers in Arms series and other, turn-based sims. Even World in Conflict was rather enjoyable, and I'm not a big RTS fan. I know this seems a bit all over the map but I thought I'd finally just "get it out there," so to speak. If anyone's interested or wants to take me on in a casual way, respond to this post and I'll drop my email address. I know I still have a fair bit to learn but what better way than this? Like I said, I've tried on my own before, but I'm terrible with art and lose motivation in the vacuum of a single-man development team. Thanks, all!