Original Post
hi all... we are having a problm in our graduate project... in some phase in the project we needed to do meshing and triangulation for a person in a 2D image, wihch did succefully, thx God (now we have the vertices and triangles connecting them)... the next step is to prform texture mapping to our generated mesh... but after we set texture positions rendering the textured mesh... the output of texture mapping on my laptop wasn't properly drawn... although it's working properly at our supervisor's pc!! can anybody plz hlp us find a reason for this... I'm sending a link having the original img and the output of the texture mapping on my laptop... http://www.geocities.com/naroqueen/texture.html we are using DirectX 9.0 in our texture mapping