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[java] Java3D: remove resources and geometry from memory

Started by AbelCorver Feb 24, 2008 at 7:26 AM 0 replies 800+ views
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AbelCorver
AbelCorver
Hey, I'm building a landscape from meshes. The app switches to the next zone/terrain if the player comes too close to the borders of the zone/terrain. If this happens, new zones are loaded and the old ones HAVE TO BE REMOVED FROM THE MEMORY. This is exactly the problem, because I think I have a sort of memory leak. How can I totally remove my geometry from the RAM? Thanks in advance!

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