Original Post
Hi, I've recently come across a website that talks how to in a 2D game with shaders; make the screen go blurry, have double vision, embossed etc. However I'm unsure about how to get this effect going with a 3D game. At the moment I am creating a small 3D game with a 2D background. I've got my background doing these effects but I don't know how I go about with it with my 3D objects.