Skip to main content
gamedev.net
🔒 Locked

Character control PhysX

Started by Yustme 0 replies 800+ views
Original Post
Yustme
Yustme
Hi, Does anyone got an example with the character controller from ageia PhysX? The one provided with the SDK is really hard to understand what they are doing. What i am trying to accomplish is, is to control an animated mesh character with a capsule or box for collision detection. Just for the record, loading an animated mesh from a file isn't a problem (i am doing this with a 3D graphics engine). If anyone has a working example for me I'd really appreciated it if you show me how you did it. Thanks in advance!

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.