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Team name: EGOSOFT GmbH Project name: [unannounced] Brief description: We are seeking experienced programmers to perform research and development for an upcoming space simulation title. Target aim: Retail Compensation: Paid via contract Technology: We will be doing research targetting massively multicore systems including stream processors such as Cell. A primary goal is to port existing game code to the PS3 SPU architecture. Talent needed: Programmers who are experienced in working with existing multiplatform code. A solid understanding of multithreading, parallel programming, and stream processing is mandatory, although explicit experience with the PS3/Cell is not necessary if your skills are deemed sufficiently advanced. Team structure: I personally will be coordinating the research arm of the project. All research programmers will report to technical lead Martin Brenner and production manager Bernd Lehahn. Website: http://www.egosoft.com/ Contacts: Please contact me directly via this thread or private message on these forums. Previous Work by Team: X: Beyond the Frontier X-Tension X2: The Threat X3: Reunion X3: Terran Conflict (announced, in production) Additional Info: Location is not currently important; however, location in the Atlanta metro area (U.S. office) or within easy travelling distance of Aachen, Germany (primary office) would be ideal. Assistance with relocation may be available in special circumstances. Feedback: ANY