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Combining FBO's?

Started by XenoPhyre Mar 3, 2008 at 6:05 AM 0 replies 500+ views
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XenoPhyre
XenoPhyre
How would you combine multiple Frame-buffer objects together into the main framebuffer? I've heard that one way is to use a fragment shader but are there other possible methods?
Vilem Otte
Vilem Otte
Standart multitexturing - FBO's are textures, so you can use them as textures WITH extensions like GL_ARB_multitexture, etc.

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