Original Post
Hi everyone. I'm just starting to get into the game development scene. First I started with Dark Basic (terrible). Then moved to the XNA Game Studio (Not Bad, but pain in the but to distribute). I finally decided that I need to go to the source and learn either OpenGL or DirectX. I chose openGL for cross platform reasons. Now, I'm starting to get a handle on openGL, but people have been telling me to use open inventor or open scene graph. So I need to ask, what are they? How do they help? Can I do what they do with ONLY openGL? And does anyone have links to tutorials for either of them? [Edited by - winston2020 on March 7, 2008 8:12:43 PM]