Original Post
I'd like to make a 64bit application with DirectX10 and Vista 64bit. I want all points to be three doubles and not three floats. The problem is that the layout description has description DXGI_FORMAT_R32G32B32_FLOAT which allows only floats, but there is no sach thing as DXGI_FORMAT_R64G64B64_DOUBLE. Does anyone know how to do it that DX would accept doubles?