Original Post
Well actually there isn’t a problem with my map loader. It seems to be working fine just , I want it to work its just that I’m trying to find a way to cut down the amount of code I use to load the tiles my current code to load 3 rows of 9 each. Any ideas on hoe i could cut down my code considerably? Code---------------------------------------------- [Edited by - Life unlived on March 15, 2008 6:58:49 PM]
Function load()
On Error Resume Next
Open App.Path & "\map.ini" For Input As #1
Input #1, tile1, tile2, tile3, tile4, tile5, tile6, tile7, tile8, tile9
Input #1, tile10, tile11, tile12, tile13, tile14, tile15, tile16, tile17, tile18
Input #1, tile19, tile20, tile21, tile22, tile23, tile24, tile25, tile26, tile27
Close #1
If tile1 = 1 Then Tiles1 = block1
If tile1 = 2 Then Tiles1 = block2
If tile1 = 3 Then Tiles1 = block3
If tile1 = 4 Then Tiles1 = block4
If tile2 = 1 Then tiles2 = block1
If tile2 = 2 Then tiles2 = block2
If tile2 = 3 Then tiles2 = block3
If tile2 = 4 Then tiles2 = block4
If tile3 = 1 Then tiles3 = block1
If tile3 = 2 Then tiles3 = block2
If tile3 = 3 Then tiles3 = block3
If tile3 = 4 Then tiles3 = block4
If tile4 = 1 Then tiles4 = block1
If tile4 = 2 Then tiles4 = block2
If tile4 = 3 Then tiles4 = block3
If tile4 = 4 Then tiles4 = block4
If tile5 = 1 Then tiles5 = block1
If tile5 = 2 Then tiles5 = block2
If tile5 = 3 Then tiles5 = block3
If tile5 = 4 Then tiles5 = block4
If tile6 = 1 Then tiles6 = block1
If tile6 = 2 Then tiles6 = block2
If tile6 = 3 Then tiles6 = block3
If tile6 = 4 Then tiles6 = block4
If tile7 = 1 Then tiles7 = block1
If tile7 = 2 Then tiles7 = block2
If tile7 = 3 Then tiles7 = block3
If tile7 = 4 Then tiles7 = block4
If tile8 = 1 Then tiles8 = block1
If tile8 = 2 Then tiles8 = block2
If tile8 = 3 Then tiles8 = block3
If tile8 = 4 Then tiles8 = block4
If tile9 = 1 Then tiles9 = block1
If tile9 = 2 Then tiles9 = block2
If tile9 = 3 Then tiles9 = block3
If tile9 = 4 Then tiles9 = block4
If tile10 = 1 Then tiles10 = block1
If tile10 = 2 Then tiles10 = block2
If tile10 = 3 Then tiles10 = block3
If tile10 = 4 Then tiles10 = block4
If tile11 = 1 Then tiles11 = block1
If tile11 = 2 Then tiles11 = block2
If tile11 = 3 Then tiles11 = block3
If tile11 = 4 Then tiles11 = block4
If tile12 = 1 Then tiles12 = block1
If tile12 = 2 Then tiles12 = block2
If tile12 = 3 Then tiles12 = block3
If tile12 = 4 Then tiles12 = block4
If tile13 = 1 Then tiles13 = block1
If tile13 = 2 Then tiles13 = block2
If tile13 = 3 Then tiles13 = block3
If tile13 = 4 Then tiles13 = block4
If tile14 = 1 Then tiles14 = block1
If tile14 = 2 Then tiles14 = block2
If tile14 = 3 Then tiles14 = block3
If tile14 = 4 Then tiles14 = block4
If tile15 = 1 Then tiles15 = block1
If tile15 = 2 Then tiles15 = block2
If tile15 = 3 Then tiles15 = block3
If tile15 = 4 Then tiles15 = block4
If tile16 = 1 Then tiles16 = block1
If tile16 = 2 Then tiles16 = block2
If tile16 = 3 Then tiles16 = block3
If tile16 = 4 Then tiles16 = block4
If tile17 = 1 Then tiles17 = block1
If tile17 = 2 Then tiles17 = block2
If tile17 = 3 Then tiles17 = block3
If tile17 = 4 Then tiles17 = block4
If tile18 = 1 Then tiles18 = block1
If tile18 = 2 Then tiles18 = block2
If tile18 = 3 Then tiles18 = block3
If tile18 = 4 Then tiles18 = block4
If tile19 = 1 Then tiles19 = block1
If tile19 = 2 Then tiles19 = block2
If tile19 = 3 Then tiles19 = block3
If tile19 = 4 Then tiles19 = block4
If tile20 = 1 Then tiles20 = block1
If tile20 = 2 Then tiles20 = block2
If tile20 = 3 Then tiles20 = block3
If tile20 = 4 Then tiles20 = block4
If tile21 = 1 Then tiles21 = block1
If tile21 = 2 Then tiles21 = block2
If tile21 = 3 Then tiles21 = block3
If tile21 = 4 Then tiles21 = block4
If tile22 = 1 Then tiles22 = block1
If tile22 = 2 Then tiles22 = block2
If tile22 = 3 Then tiles22 = block3
If tile22 = 4 Then tiles22 = block4
If tile23 = 1 Then tiles23 = block1
If tile23 = 2 Then tiles23 = block2
If tile23 = 3 Then tiles23 = block3
If tile23 = 4 Then tiles23 = block4
If tile24 = 1 Then tiles24 = block1
If tile24 = 2 Then tiles24 = block2
If tile24 = 3 Then tiles24 = block3
If tile24 = 4 Then tiles24 = block4
If tile25 = 1 Then tiles25 = block1
If tile25 = 2 Then tiles25 = block2
If tile25 = 3 Then tiles25 = block3
If tile25 = 4 Then tiles25 = block4
If tile26 = 1 Then tiles26 = block1
If tile26 = 2 Then tiles26 = block2
If tile26 = 3 Then tiles26 = block3
If tile26 = 4 Then tiles26 = block4
If tile27 = 1 Then tiles27 = block1
If tile27 = 2 Then tiles27 = block2
If tile27 = 3 Then tiles27 = block3
If tile27 = 4 Then tiles27 = block4