Original Post
Hi, I do not have a lot of experiences with Direct3D using C# programming. I have a quite big problem. Maybe not for you :) I want to rotate cube with mouse (when left button is pressed and moving with mouse). I have already implemented picking to test if user has caught the cube with mouse. I rotate cube with Matrix.RotateX(), Matrix.RotateY() methods on OnMouseMove() event. But this way I rotate also all axes. Is there any possiblity to rotate only cube ???