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what is the fastest way to draw pixels?

Started by May 18, 2001 05:01 PM
2 comments, last by Peacekeeper3 23 years, 6 months ago
Is there a method in opengl to directly modify the frame buffer? or anything allowing me to draw pixels FAST?
Texture a quad (or more than one). It is more than fast enough, and is relatively easy to do.

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I cannot use quads, I must use pixels, right now Im using GL_POINTS which is pretty damn slow.
Well, even glDrawPixels is faster than points in most situations.

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