Original Post
I'm trying to simply declare a 2d array. It has 3 columns, 14 rows. //3x14 array. 3 columns, 14 rows GLfloat trans[14][3]; //translations for neck trans[0][0]= {0.0f}; trans[0][1]= {10.0f}; trans[0][2]= {0.0f}; I always receive the error message: "error C2466: cannot allocate an array of constant size 0" at line "trans[0][0]= {0.0f};" And on down...what am I doing wrong?