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What network library to use? (C# and XNA) [SOLVED]

Started by Iderik Apr 1, 2008 at 1:32 PM 5 replies 4.2k views
Original Post
Iderik
Iderik
Hello everyone, I'm going to start experimenting with networking soon. And I have no idea what kind of library or communication. I'm thinking of starting really simple stuff and in the end (which is my goal in programming) is to make a 2D tile-based mmorpg. So I would need some good and SIMPLE library that will work good with my kind of game. I'm using C# and XNA (with MSVS 2005) to make this game. A crossplatforming library doesn't really mather, at least it works for windows. [Edited by - Iderik on April 1, 2008 5:54:33 PM]
Dave Hunt
Dave Hunt
Have a look at lidgren. A number of XNA users (those who don't want to use LIVE) are working with it.
Iderik
Iderik
Thank you so much!

By the way, do you got any nice tutorials?
I'm having a hard time finding any on google.
Imgelling
Imgelling
Lidgren will work well for what you want. As for tutorials, the samples that come with it basically tell you everything you need to know. The Wiki/samples on the website are a bit handy.
my blog contains ramblings and what I am up to programming wise.
dillscon
dillscon
I found one, although you may have already run across it yourself.

Clicky
Iderik
Iderik
Thanks everyone!
And thank you so much for taking time searching for me!

Lidgren is the perfect choise for me!

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