Original Post
Hello, I need to implement a method for simplifying geometry for a "map", and googling isnt very helpful when half the worlds academics have written a paper on the subject... so I thought I'd ask you guys for tips. - My data is generated from bitmaps. One specifies regions, the other is a hightmap. - Edges between regions must be left intact and not moved. Basically, edges are marked in the geometry, so the algorithm must be able to leave those alone. - Simplification should be done for each region in isolation if possible. - This is a preprocessing step, so performance isnt as big deal as it would be otherwise. Ease of implementation and robustness are much more important. Very grateful for any pointers to good papers or example implementations.