Original Post
In my C++ class i have methods which are overloaded. In angel script i tried to bind those method but it keeps on telling me that it cannot differentiate which one of the overloaded method to use, event though i am passing the proper parameters to it. Here is an example of what i am doing This is my C++ class. int GetTileAnimationFrame(int index); int GetTileAnimationFrame(int x,int y); AngelScript. r = engine->RegisterObjectMethod("TileImage","int GetTileFrame(int x,int y)",asMETHOD(Emotion2D::CTileImage,GetTileAnimationFrame),asCALL_THISCALL);assert(r>=0); This is the error i am getting. cannot convert from 'overloaded-function' to 'void (__thiscall Emotion2D::CTileImage::* )(void)'