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[XNA]trouble with assemblies

Started by b3rs3rk Jul 2, 2008 at 3:40 AM 1 replies 750+ views
Original Post
b3rs3rk
b3rs3rk
I've made a small game with XNA, it's a simple 2D side scroller shooter based on Star Wars (you can find it on my website, look at my signature), and now I would like to let people enjoy it, but I've a problem with XNA assemblies o_O In a nutshell, to run the game you have to install the XNA and DirectX redist. After that you're able to load the exe, the game begins...here's the ship selection screen...start...and crash! The game crashes and a message box says you need Microsoft.Xna.Framework.dll . Quite annoying uh?
fanaticlatic
fanaticlatic
Hey,

Have you checked which version of the Microsoft.XNA.Framework dll's you are using?

To do this go to the references in the solution explorer right click on the Microsoft.XNA.Framework reference and click properties. You should see a field in the properties called version which would say 1.0 or 2.0 or 3.0 etc. So now chances are that the debug version you are using to build the game is different from the release version you are running on your test machine.

That would be my first guess anyway. Though if the game is loading up fine and letting you access ship selection etc. it's a strange problem.

Good luck.

Mark.
"I have more fingers in more pies than a leper at a bakery!"
b3rs3rk
b3rs3rk
I'm using the release version of the dlls..
I've tested the game on almost all the pc here in my office, and all of them gave me the same problem :/

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