Original Post
I have an application that I developed using Visual Studio 6.0 and 2005 to verify operation of framebuffer objects rendering to textures. However, now I need to port it to Linux and there is not glut or glew libraries or header files on the Linux system I need to port to. A search of the web does not yield glut binary files for Linux as are available for Windows; probably because of the differnt kernels out there. However, more disturbing is the absence of recent evidence of glut support for Linux. Have I missed something big here? What should I be using in the Linux world to replace the glut and glew functionality? Pilgrim