Original Post
I might be in the wrong secton of the forum for this problem but... Now that I've managed to get my object rotating and translating correctly I'm now needing to get it moving realistically. In that I'm trying to get my object to move exactly in the direction the object is facing. Ideally like a car. Any idea on how I do this? What math do I use? I am aware trig will be involved but not sure on how to put it together. Is there a good tutorial on this sort of thing? Thank you in advance :) Andrew