Original Post
No a days i am playing with physics. Using Ogre for graphics and PhysX for physics. http://www.ogre3d.org/phpBB2/viewtopic.php?t=42869 Also have complete code for 3rd person camera system. http://www.ogre3d.org/phpBB2/viewtopic.php?t=42900 Now i want to integrate physics and camera to collid with physical objects. I make a search on net but found nothing intresting. I want to know different approches to make camera collide with the objects. Thanks. AbsoluteCPP.